.41 Derringer

I know that the .45 Automatic is probably more popular, where it can be taken, but I've found that the .41 Derringer is a nice alternative for the less fighty investigators. That +2 can count more for weaker investigators more that the reliable additional damage of the .45 Automatic.

The other competition for weaker investigators is the Fire Axe. It's cheaper to play, reusable, and it can reliably do extra damage (if you can afford to spend all your resources) - but if you factor in the cost of increasing your combat, it actually becomes more expensive for x3 +2 attacks. Although I see a lot of decks sporting Fire axes, for support investigators, I think that the case for it over the .41 Derringer isn't as clear cut as it might appear.

And Baseball Bat, while lovely, does take up both hands, and I find reliably breaks at the most inopportune moments.

To be honest, I came across this while using the .41 as a filler weapon for Jenny Barnes, while waiting for her Jenny's Twin .45s to come out. Clearly, they are better, but the .41 wasn't bad.

AndyB · 955
This card is ok — Li Ling Chen · 2
Mind over Matter

This card is for Daisy Walker - bookish girl, not good at sports - until you play this card and she becomes "Xena - Warrior Princess".

It turns her poor 2 strength and 2 agility into 5 for the turn! That's monstrous! Tack on Dr. Milan Christopher and you've got 6 strength and 6 agility. It's fast, too, so you've the full 3 actions still to use (plus a tome).

It's main disadvantage is it's brief effect. It only lasts for your investigator phase, so save it until you really need to evade or clobber something.

"I've got a plan" does do something similar - but only for a single Fight, and it costs a lot more. If you don't need to deal that much damage, or you're looking to run away, Mind Over Matter is the card for you.

Rex Murphy, with his lower intellect and higher agility, doesn't gain as much from this card. To be honest, I'm a lot more ambivalent about it in a Rex deck.

And yes, for most other investigators so far, it offers nothing. But still, for me, this is the first card I add to a Daisy deck.

For added giggles, look for any other items that can boost intellect too.

AndyB · 955
Dr. Milan Christopher

He might seem like he's looking up a recipe for cockroach soup, but Dr. Milan Christopher is by a country mile the best Seeker ally.

Sure, he's fairly expensive. Sure, one icon to commit to a test is weak. But here is an ally who will improve your investigation, and then pay you for investigating. +1 ! Brilliant! He'll soon repay his cost, provided you're investigating enough. And let's not forget, clues are how you win.

He turns Daisy Walker into an intellect 6 clue-hoover - and lets her earn resources for doing it! And Mind over Matter or I've Got a plan become even more awesome.

He turns Rex Murphy into a great investigator, and combos nicely with Burglary and Scavenging. Find a low shroud location to burgle for +4 resources, and retrieve a discarded item! Neat! Or more regularly manage to grab 2 clues at once!

And he can turn a reasonable, normal investigator into a good one. Jenny Barnes, Roland Banks and Jim Culver can all reach 4 intellect and become solid investigators in their own right - though for Roland, I still think battering monsters and collecting clues from them make Beat Cop a better option.

For Seekers though, so far, he's the best available ally.

AndyB · 955
Why you can only add 1 copy of this card to the deck, is there a bug in the deckbuilder? — Toritaka · 14
You can add more than one, but apparently the star by his name indicates that only one Milan can be in play at once, hence why you have to edit the card to get 2 @Toritaka — sarf · 1
@Toritaka Late reply, but if you only have one core set, then you'll only have one copy of Dr. Milan Christopher. — TheDoc37 · 468
Laboratory Assistant

Fundamentally, this card increases your hand size. So far, there's only 2 investigators where I've found the 8 card limit becomes a problem; Daisy Walker when she's using the Old Book of Lore each turn, and Rex Murphy when choosing to fail elder-sign tests, or using Search for the Truth.

For them, this card could be really useful. However, both can also take Dr. Milan Christopher, whose +1 and paying resources for investigating is probably preferable. He's a much stronger card.

However, at the right time, and with those investigators, this could be a useful ally for a part of the game. I think you have to see this as an ally you might want late in a game, similarly to how a Research Librarian is most useful at the start.

So, in short - possibly useful, but highly situational, and I'd only bother for investigators who can draw a lot of cards.

It's worth noting that in the Dunwich campaign you sometimes don't want to get too far through your deck, so getting a third of your deck into your hand is maybe not the best idea.

AndyB · 955
I use this card for a sanity buffer for Roland. Otherwise I would ditch it as soon as I got enough exp. — bullettrang · 13
Silver Twilight Acolyte

This card always seems to appear right when it is extremely inconvenient for me. The fact that doom is placed directly on the agenda is just so devastating to your game tempo. The 2 fight is not much of a challenge but the fact that Silver Twilight Acolyte has 3 health means most investigators will have to use at least 2 actions to take care of this card unless you have some special effect at your disposal like Agnes's special ability or vicious blow. To summarize, a kind of annoying reflecting the itch in the middle of your foot.

bullettrang · 13
One exception: this is the best possible weakness for Roland. Easy to kill, generates a clue. — FarCryFromHuman · 1
I'd say for every investigator except Roland and maybe Zoey, this is the worst weakness. Killing it can easily take more than 2 actions if you're unlucky or unarmed, and it's disastrous if left unchecked. — CaiusDrewart · 3197
As bad as this card may be, in Carcosas "A Phantom of truth" (4-players) it saved us a lot of trouble. We took a lot of attack of opportunity-damage from this guy and luckily the doom tokens went straight to the agenda (instead of to the acolyte, in which case they would have been subtracted from the agendas doom tokens) and thus the 3 nights were much faster over. Dont' know, if the designers had this in mind while creating this guy/the scenario, but we breezed through the scenario. Crisis as opportunity :-) — Darkangel23 · 1
If you cancel the attack, with cards like "Dodge" and "Hypnotic Gaze", then doom is NOT placed on the agenda, is this correct? — Yoritomo · 13
That is correct. — Yenreb · 15
Hello, What about killing him with a Counterpunch before he attacks ? Does this counts as cancelling the attack and therefore the doom ? — Dncan · 7
I know this is old but I don't believe Counterpunch (0) would work, as they both trigger after the enemy attacks, and Forced effects take precedeent. Counterpunch (2) should work though, as long as it dies! — LazilyExtroverted · 7