Encyclopedia

My first (and so far only) experience with this deck was when I made a 50-card Support Mandy deck and, after putting together the core of the deck, decided to fill the rest of the deck with level 0 Seeker cards I'd never used before, and this was one of them. My teammate was Nathaniel Cho and when we got to the end of the scenario and found out that we needed to make important tests, wow did this card put in some serious work.

I think this card is actually more worth playing than the level 2 version. Sure, this version only has 5 uses, but I don't think I will need to boost someone's stats for more than 5 rounds anyway, and if I do, I'm probably screwed anyway, so I think I'll always save the 2 XP and play this version which is pretty much just as good.

yea the level 2 version really is for a pure support and tome specialist build, encyclopaedia is a really nice level 0 card for just solving random problems, the wild icon also makes it a safe card to include. — Zerogrim · 292
Flurry of Blows

For a 5xp card, the least they can do is "ignoring all costs" instead of the ridiculous "without paying its → cost", which will at least open up possible combos with Holy Spear or Sledgehammer.

FYI: Pushed to the Limit, a 0xp card which was released in the same expansion, "ignoring all costs".

ethereal64 · 505
To be fair, pushed to the limit activates an ability from a card in your discard. If it didn't ignore all costs, you couldn't use anything that required uses at all. — Champ · 1
First Watch

One important thing a friend of mine made me aware of: This card has a replacement effect for the whole framework step and does not specify the order in which the cards are drawn; it only says "one at a time", not "in player order" (like the step that just got replaced).

Already deeming it staple for at least most typical guardians, this new insight brings First Watch to a whole new power level. To be honest, I never read it in that way in my past plays and just assumed you would have to draw the cards in player order, but it does not actually tell you to.

This finding also makes sense to me, since, although a card that brings comfort and the feeling of safety when played, can whiff in a way, for example if the order the cards were in before playing First Watch was the one you would have chosen anyway - now also being able to choose the order in which the cards are drawn adds a whole new dimension to the impact.

AlderSign · 284
Sharpshooter

So I've long felt that this card is generally undervalued but hadn't actually played it until recently with the taboo. Now I firmly believe that this is one of the most maligned and misrepresented cards in the community. The perception that it is a bad card seems to come from people who want the card to be a class-defining archetype card that allows rogues to "fight with their ". That's why you see reviews suggesting it is inferior to the Ornate Bow, mentioning that you only get "one shot per round", or that the effect would work better as a permanent. That's not what this card does; it's a boosting asset similar to High Roller or Well Prepared for rogue firearm decks that already can fight COMPETANTLY with their fist but need a boost to reliably hit the "succeed by X" effects on their firearm tests. If your deck struggles to land attacks without Sharpshooter on the table than sharpshooter won't fix your deck. But if you're a rogue (other than Tony Morgan) that can expect to take tests with cards like the Beretta M1918, .41 Derringer or even the Sawed-Off Shotgun every round then this card is definitely worth considering.

The best user by far is still Winifred Habbamock, who is able to get by fine with skill cards and her 3 while waiting to draw sharpshooter. She gets a plus two right from her base stats before she can potentially get even higher by shooting at the lowest stat on the enemy's card. There's is pretty much no reason not to push your skill value as high as possible with Winifred when you might be going All In with Lucky Cigarette Case, and Sharpshooter can help you get there if you are playing a fighty Winifred deck.

"Skids" O'Toole gets a plus one to his tests from his base stats and loves to use firearms with his access to guardian firearm support cards like the Cleaning Kit. He also gets access to the incredible Wolf Mask to help him pass tests both before he draws his sharpshooter and can be combined with it to make sure he's succeeding by what's needed.

Finn Edwards has a very similar stat line to Skids and has access to very relevant boosting cards like Track Shoes and Peter Sylvestre, however sharpshooter has major competition in a Finn deck with the other boosting asset, Dirty Fighting. A deck that includes both is conceivable as Finn is probably at around a 7 skill value with both a firearm and dirty fighting, so he might need a larger boost depending on which firearms he is using

Kymani Jones may be interested in a one-of sharpshooter as an investigator that sometimes runs firearms to help them soften up enemies before finishing them off. However it's worth noting that the most frequent firearm for this is the .25 Automatic which does not have succeed by bonuses. With sharpshooter in the deck it opens up additional options such as just going for the kill with an enemy that's engaged with another investigator using something like the Mauser C96

Tl:dr This card is fine when it is used the way it supposed to be and the recent taboo puts right in line with similar boosting assets like High Roller (although I do wish it was "trick" card)

soiDF8 · 4
High Roller is + on ANYTHING tho. — MrGoldbee · 1451
Survival Technique

I just want to point out that hacker Minh can take this card. I'm looking forward to trying this card out for creating a mobile barricade. 200 charactersssssssssssssssssssssssssssssssssssssssssssssssss

joukkusisu · 1