Pretty great card.
Whichever copy you draw first nets you the skill pump for free, costing 0 means you can play Physical Training and pump a LOT more and faster then usual. Instead of saving up for a Beat Cop you might just pump that much more! The often big issue with Physical Training(0) is the risky moment when you play it, will it be useful right away or is it a cost commitment that just wont pay off, it's a BIG commitment. Physical Training(2)? Not so much.
The second copy is pretty much an Unexpected Courage, the first copy too if you decide you cannot afford to pump.