Mistyk
Atut. Mistyczna

Zaklęcie.

Cost: 3.
Test Icons:

Zużywalny (4 ładunki).

Wydaj 1 ładunek: Walka. Ten atak używa zamiast i zadaje +1 obrażenie. Jesli podczas tego ataku zostanie odkryty symbol , , , lub otrzymujesz 1 punkt przerażenia.

Brian Valenzuela
Podstawka #60.
Uśmiercenie
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • The "If a symbol is revealed..." effect triggers during Step 3 of the Skill Test Timing.
Last updated
Reviews

Shrivelling (the "Mystic Gun") is a staple level 0 card for almost any Mystic that wants to fight at all.

For those starting with the game, this is a good (but not exceptional) card. It allows Mystics to fight decently. Compared to the .45 Automatic...

  • Equal or -1 skill value for each fight. Most mystics have 4 or 5 willpower. A Guardian usually has 4 combat, which means they beat out Mateo or Jim when you factor in the .45's +1, but go even with Akachi or Agnes. Note however that Mystics typically have an easier time boosting their key stat, with cards like Holy Rosary.
  • One resource cheaper. Mystics are usually resource starved.
  • You take 1 horror if you reveal a bad symbol. Mystics usually have high sanity pools, so this is not a huge issue, but it can add up if you get unlucky.
  • Takes up an arcane slot, which is a competitive slot (equivalent to hand slots for Guardians).

Shrivelling comes off about even with the .45.

As time has gone on, we have received few other level 0 arcane assets that allow you to fight with willpower - Azure Flame is very similar, while Wither doesn't give you that coveted +1 damage. Shrivelling remains competitive as a result. Consider Azure Flame if you would prefer to take damage than horror. Or even run both!

Crash · 8
It's also 1 resource cheaper than the .45, with the same amount of "bullets." — SGPrometheus · 253
Oh wait you do mention it. How'd I miss that? — SGPrometheus · 253