Feline Hybrid

I asked to FFG and got the some answer. Questions is like below.

  1. is it immune to attack ability from the weapon asset? so it means impossible to take fight action on weapon?
  2. is it immune to commit attributes? like if player do basic fight ability against to Feline and commit the Overpower then is it take 2 strength from Overpower or not?
  3. is it immune to damage boost cards? like if i take basic action and commit the vicious blow and success then is it take damage 1 or 2?
  4. if it is not immune to vicious blow then how about like longshot that cards says deal damage (not the attack damage boost)

Answer is like below The Feline Hybrid cannot be targeted by player card effects, which means it can’t be targeted by a Fight ability or a damage-dealing ability on a player card. However, an investigator can take a basic fight action targeting the Hybrid and commit cards with effects that increase their own stats or damage output for the test. So yes, Vicious Blow can cause the investigator to deal additional damage to the Hybrid, but Long Shot cannot deal damage to the Hybrid.

prudentiae · 1
Good to know you COULD one shot it, if you built that way. — MrGoldbee · 1575
Crazy that this enemy circumvents Barricade. — AlderSign · 470
Isabelle's Twin .45s

As much as I love playing Isabelle, I seriously wonder who thought giving Isabelle Barnes a copy of Thompson Submachine Gun as her signature card AND Gift of Nodens built into her investigator sheet was a good idea.

To be clear, Isabelle's Twin .45s takes some setup. It's not self-sufficient, and Isabelle's base stats mean you're only fighting at 4 for each attack. The extra Fight action also requires Isabelle to fight with Agility, so you may not have skill dedications for both halves of the card.

On the other hand, Resourceful, At a Crossroads, and Fight or Flight exist to help Isabellle break the game in half. Assuming you have time for setup, you can play Fight or Flight to get a massive boost to each fight action, and sequence your Resourceful to recur At a Crossroads to get extra actions --- easily allowing you to fight at 9+ six times in a row and do 12 damage. Most enemies will just explode. If you really need to reset and do it all over again, just make sure to have Hunter's Instinct and Act of Desperation available, and you can chuck your guns at the boss as a coup de grace, and then reset to do it all over again.

Telosa · 81
I mean, it's explicitly balanced for CH2. So they don't care if older stuff breaks it. — MrGoldbee · 1575
Also the bonus attack exhausts the guns. — MrGoldbee · 1575
Ultimate Sacrifice

This card seems to be much stronger than the two other "do powerful effect, then you are defeated" cards in the game. The way I see it, if you play this card and then you resign before (!) the repetition of the investigation phase ends, you avoid being defeated and suffering trauma, since you're no longer in the game when the "you are defeated" part of the effect resolves. If I'm correct about this, then this is a very strong card!

Corgano · 3
4xp for a "You Better Win NOW" button seems cool. — MrGoldbee · 1575
I am pretty sure anything that exhausts stays exhausted however if you use this — HeroesOfTomorrow · 105
Correct, there is no upkeep phase in between. And yes, if there is no "end of that phase" you avoid the trigger. — AlderSign · 470
Blood Curse

I felt it was important to point out that this card specifically says "deal 1 damage to a card with health at your location" which includes enemies since they are a card with health who are often at your location. I'm not sure if its intentional as it feels like it was meant to say "deal 1 damage to a player card with health at your location". But if that does get errata/taboo would make the card practically unplayable as 3 EXP for an extra ? and choice of player damage isn't the best.

Regardless of intention it's a great card as it lets you pass a test and deal 1 damage to an enemy at your location, as committing +5 to test will easily push you over the standard bag for most tests. Furthermore, since it's a Spell card it can be fetched with Arcane Initiate and others.

Got a Whippoorwill/Zealot annoying you, but don't want to spend the actions to engage/fight it? Well just investigate your location using its blood.

Want to help the Guardian burn down that Elite? Commit this to a standard Cosmic Flame attack to deal 3 damage. It's also super safe if that Elite is engaged to the Guardian since both Cosmic Flame's bonus damage and this are predicated on you succeeding.

All this to say have fun blood bending enemies into passed skill tests.

McJames · 336
It's intentional. It's kill 1 one health aloof foe for 0 actions. — MrGoldbee · 1575
This sure is intentional, it costs 3 XP! But do note that it is best played if there is an enemy at your location since dealing the damage is NOT optional. Which makes sense in the context of new Marie. — AlderSign · 470
I mean they have released three exp skill cards that are even worse than +5 wild you pick who takes the damage (cough Indomitable) — McJames · 336