Stupor

Bit confused how this works: example: I take an investigate action does it mean I can’t take another investigate action or does it mean I can’t now take another investigate action nor a parley or draw action?

Oldmike · 2
The latter — Nenananas · 267
Suggestion

I'm not a big fan of stats+stats asset cards in general. too big number felt like a overkilled on standard. but somehow this card is alright to me. maybe evade is not my favorite action I guess.

my favorite part is on second ability, the x3 auto Dodge . pushed me through a lot of impossible deadend and give me heroic moment several times. allows you to tank some big hit , do action through AoO , engage and save teammate etc.

Is this card broken? almost, but with the exhaust give good balance to it. and most importantly, game tension.

when I got this card I felt more confidence and play a bit more ballsy. 1 breezy evade per turn. but if that evade fail somehow you know it would turn upside-down. that's alright balance and some tension for a card.

I would say it is a fair and fun card. not the like of Cyclopean Hammer even after taboo. bleh

Pawley · 32
Stylish Coat

This card has been translated into my language in a way that indicates that another player must use the gain resource effect. Is there any official rule or explanation that effect should be read "another player card effect" and not "another player card effect"?

Zepps · 29
In English, the latter would be 'another *player's* card effect', so since it isn't that we can assume it's the former. — SSW · 216
In German it says if an effect from an other card, which is not an scenario card, gives you ressources you can activate the reaction. — Tharzax · 1
It's actually not that in German. It just builds a compound noun of "playercardeffect", which is quite common in German. So yes, this is also an indication, that these are linked together, but not the another. But, like mentioned by SSW, the English original text indicates as well, that it's not another player, and that is the canonic text to reference in case of a doubt with a translation. From FAQ: "Unless errata for a card appears below, the original English product printing of that card and all of its information is considered accurate, and overrides all other printings. This includes translated cards, promotional or organized play cards, and printings which may appear in alternate products." — Susumu · 381
Besides, an annoying new translation mistake, of where the English original would override the German version, would be "Word of Command" and "Power Word", which are both called "Machtwort" in German. So by the rule, you should only be able to add two copies by name to your deck. But the English version overrules that. — Susumu · 381
Katja Eastbank

Background: I played Katja Eastbank in a Stella Clark deck with emphasis on Dilemmas. We played a two-player campaign of Path to Carcosa and Stella joined the campaign after the Asylum. My partner played Joe Diamond.

Katja Eastbank was a great addition to the deck. Stella Clark's character ability offset the action cost of Katja Eastbank when accessing cards beneath her. We were able to put dilemmas beneath Katja when the situation was not favorable and activate them later on. However, Katja was even more useful when drawing situational cards such as a second .18 Derringer or Old Keyring while the first one was still healthy. Here, Katja Eastbank basically saves that card for later and provides you with an additional draw.

I think Katja Eastbank is particularly good in decks which include strong but situational cards. "Situational" cards are not limited to high-impact Dilemmas such as Fickle Fortune but may also be cards such as End of the Road, assets with expendable charges for later use, and Alter Fate, just to name a few. Stick these cards to Katja Eastbank, building up a strong selection of cards for later use, and draw into your economy, skills, or general-use events earlier.

One thing everyone seems to have overlooked here is Katja's ability to speed up card draw, and her usefulness in discarding those cards when she departs for the great esoteric repository in the sky. Simply stuff your deck, then Katja's raincoat with improvised cards and the Moonstone then Tetsuo her out to improve resource expenditure, card draw, tempo, and test successes as all those cards are discarded. — Blitheharrow · 44
Predator or Prey

Background: I played Predator or Prey in a Stella Clarke deck with emphasis on Dilemmas and Katja Eastbank. We played a two-player campaign of Path to Carcosa and Stella joined the campaign after the Asylum. My partner played Joe Diamond.

Overall, we found Predator or Prey to be a difficult card to make good use of. More often than not the card was drawn without the option to stick it to Katja Eastbank and resulted in Hunter enemies moving an additional step or enemies considered evaded and moved-on became quasi-hunters. Due to our team composition, our capabilities to handle enemies was limited compared to a pure fighter-cluever setup. We rarely managed to make good use of either option of the card.

I think the card shines when you have the choice between both options, i.e. some investigators are engaged with enemies that they can't handle and some investigators are trying to get to an enemy. In our case we were often forced to take an option which hindered us more than it benefitted us. I expect Predator or Prey to become more useful with increasing player count, where investigators encounter a more diverse set of challenges at the same time.