
This is my favourite card in the Scarlet Keys pack (among many great cards).
Why?
- It's flexible: Customisable offers lots of ways to lean into a card giving lots of replayability in future campaigns.
- It's powerful. It's REALLY powerful.
- It's a puzzle. If you manage to get 3 enemies with Power Word in play, managing them all each round is a challenge, and sometimes a negotiation with other players. When you solve the puzzle, the benefits are huge. Sometimes the "solution" means an investigator has to compromise in some other way.
- It's a story. I play AHLCG for the RPG moments and this card creates many. I had turns where I Commanded 3 enemies to do things to my will, then blew them all up with Storm of Spirits, followed by an Ethereal Slip across the map to victory.
But more than anything, it's the best card because It's ALL those things combined. There are many great cards in the game, that do one or another thing very well. Consider Grizzled. It's hugely powerful, and flexible, but, in the end, it boils down to "just" an incredible Skill card.
And that's why I love Power Word because it enables us to enjoy every aspect of what makes a great card, in one place.