Card draw simulator
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None. Self-made deck here. |
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Ladislaus · 346
A member of a four-player group of investigators exploring The Scarlet Keys along with Daniela Reyes (), Norman Withers (), and Monterey Jack ().
Game Setup
Start each scenario with...
- Discipline (+1 ) in play (granting +3 fight/evade actions),
- Discipline (+1 ) in play (granting +5 on a skill test), and
- 1 physical trauma & 1 mental trauma (from In the Thick of It, which grants +3 XP).
Campaign Summary
Scenario 0: Riddles and Rain @ R2 (+3 XP)
- −1 Enchanted Blade → +1 Brand of Cthugha • (requires 1 XP)
- −2 Overpower → +2 Defensive Stance • (requires 2 XP)
Scenario 1: Fortune and Folly @ R1 (+10 XP)
- @ 15 XP → Discipline (+1 )
- −1 Unexpected Courage → +1 Bestow Resolve •• (requires 2 XP)
- −1 Talisman of Protection → +1 Enchant Weapon ••• (requires 3 XP)
- −1 Prepared for the Worst → +1 Prepared for the Worst •• (requires 2 XP)
- −1 Emergency Cache → +1 Prophetic ••• (requires 3 XP)
Scenario 2: Dead Heat @ R4 (+5 XP)
- −2 Holy Rosary → +2 Holy Rosary •• (requires 4 XP)
Scenario 3: ??? @ R? (+? XP)
Deck Notes
Consider the following card-specific concepts while playing this deck:
- In the initial hand (opening draw), the most important card to mulligan for is Dragon Pole (or Prepared for the Worst, to search for Lily's signature melee weapon).
- Note, playing at least 2 arcane slot assets, as early as possible, is important to "power up" the Dragon Pole, and also, to counteract the Ectoplasmic Horror basic weakness.
- Arcane Initiate, Eldritch Initiation, Prepared for the Worst, and Scrying are useful for finding needed cards.
Upgrades
Discipline upgrade path, as earned XP allows:
- @ Start → Discipline (+1 )
- @ 15 XP → Discipline (+1 )
- @ 30 XP → Discipline (+1 )
- @ 45 XP → Discipline (+1 )
Side Deck represents possible card upgrade path, as earned XP allows:
- −2 "Get over here!" → +2 "Get over here!" •• (requires 4 XP)
- −2 Brand of Cthugha • → +2 Brand of Cthugha •••• (requires 6 XP)
- −2 Dodge → +2 Dodge •• (requires 4 XP)
- −1 Scrying → +1 Enchant Weapon ••• (requires 3 XP)
- −2 Spectral Razor → +2 Fang of Tyr'thrha •••• (requires 8 XP)
- −1 Meditative Trance, −1 Scrying, and −1 Talisman of Protection → +3 Spiritual Resolve ••••• (requires 5 XP)
- −2 Eldritch Initiation → +2 Stand Together ••• (requires 6 XP)
(Cards listed in alphabetical order by new/upgraded card's name.)