Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Zoey Reyes: The Relic Hunter (self-use) | 0 | 0 | 0 | 1.0 |
Fitzz · 1463
Zoey Finds a Treassure of Relics
Credit: Microsoft Paint
Have you ever been frustrated by the fact that Daniela Reyes can't play Guard Dog? By the fact that her ability isn't triggered by attacks of opportunity? Or by the fact that horror attacks don’t trigger Aquinnah's reflect damage?
My thorough investigations have found that Zoey Samaras has in fact a blood link with Daniela Reyes. Thanks to her sacred Cross, Zoey has been able to grab some powerful relics to fight in a Daniela-Style against anything foolish enough to get in her way.
(Thanks to Valentin1331 for creating and sharing this amazing deck guide template. Link at the end)
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Overview
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Main Strategy
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Deck Explanation
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Other Cards
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Upgrade Path
Difficulty: | ★★★☆☆ |
Enemy Management: | ★★★★★ |
Clue-getting: | ☆☆☆☆☆ |
Encounter protection: | ★★★★☆ |
Survivability: | ★★★★★ |
Economy: | ★★★★☆ |
Card Drawing: | ★★★★☆ |
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Use Hunter's Armor x2, Guard Dog and Zoey's Cross to do a potential of 4 testless and free-action damage per turn (by Guard Dog's or by generating attacks of opportunity).
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Finish whatever is still alive with Runic Axe or Enchanted Blade.
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Support your teammates with "Let me handle this!", Stand Together and Take Heart.
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All your relics (Runic Axe, Hallowed Mirror, Hunter's Armor and Enchanted Blade) are also items. Spend your first turns easily finding them with Dr. Elli Horowitz and Backpack.
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Generate the necessary resources with Motivational Speech, Stand Together and Take Heart.
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Your ideal set up is to have in play a Runic Axe plus the two Hunter's Armor (they take an arcane slot or no slot at all if you play them via Dr. Elli Horowitz), a Guard Dog and your signature Zoey's Cross (item). Getting at least two of these pieces plus a weapon is really easy with all your searching engines.
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Now you can kill without worrying about the chaos bag or spending fight . Just engage enemies and kill them by generating attacks of opportunity or waiting for their attacks in the enemy phase. This enables you to dedicate your turns to move, draw or support your teammates without leaving aside your fighter's rol.
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Example: Say you are engaged with a 3 health enemy that deals 1 damage per attack and that you have a Hunter's Armor and a Guard Dog. Just play your turn normally: play Stand Together to help your teammates, make a basic investigation committing Take Heart and perform a single attack with Runic Axe spending one charge (Accuracy). For a 4 health enemy, do the same plus spending an additional charge on Power and a third one in Hunt if you need to move to engage the enemy. If you also have in play a second Hunter's Armor or Zoey's Cross, no fight is needed.
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Late game, when your Hunter's Armors are full of damage, play Lonnie Ritter to heal them.
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Use Calling in Favors on a damaged Guard Dog or on a Dr. Elli Horowitz that unluckily only found an Enchanted Blade.
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When I play as a main fighter, I always try to devote at least 5 deck slots for supporting my team, as 25 cards should be more than enough to consistently accomplish my rol. In this deck you run "Let me handle this!", Stand Together, and Take Heart. Be generous with Take Heart, as you will be drawing lots of cards and resources anyway.
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Toe to Toe is a nice way of getting your reflect damage assets trigger while doing 2 testless damage.
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Hallowed Mirror is there for being an emergency heal just in case you may need it. Ideally, if you have drawn both of your Hunter's Armors, you may be able to play it via Dr. Elli Horowitz without competing for your accessory slot.
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Take the Initiative is there for Mythos protection. I previously used to run Inspiring Presence, but wasn't impressed by its performance. You can change both Take the Initiative for whatever you like more (First Watch for more support, Glory for more draw, Overpower for more punch, etc.).
- In +3 player games I recommend switching "Let me handle this!" for First Watch, or taking both.
In upgrading the deck from its present state, you may choose any combination of:
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The Path of Blood:
- Max your weapon damage.
- -2 Calling in Favors or -2 Take the Initiative → +2 Enchant Weapon
- Ugrade Runic Axe with Scriptweaver + Ancient Power (if you want burst) or Saga (if you want sustain).
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The Path of Stone:
- Max your survivability and your reflect damage assets.
- -1 Calling in Favors or -1 Take the Initiative, and -1 Take Heart → +1 The Star • XVII, +1 Lonnie Ritter, +1 Charisma, +1 Relic Hunter.
- Ugrade Hunter's Armor with Protective Runes.
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The Path of Sacrifice:
- Max your friends love.
- Stand Together → Stand Together
- -2 Calling in Favors or -2 Take the Initiative → Stick to the Plan, Ever Vigilant plus your prefered third tactic for Stick to the Plan (for the second one you already have Toe to Toe. If you play with First Watch, no need of a third new tactic)
0XP Version:
- In the Thick of It → Charisma.
- Runic Axe → No upgrades.
- Hunter's Armor → No upgrades.
- Backpack → Backpack.
- Guard Dog → Guard Dog.
Upgrade Priorities
- Runic Axe: Heirloom. 1xp
- Hunter's Armor: Enchanted, Armor of Thorns. 5xp
- Hunter's Armor: Hallowed, Durable. 9xp
- Backpack x2. 13xp
- Guard Dog x2. 17xp
- Runic Axe: Inscription of the Hunt. 19xp
→ For a campaign, it's a great idea (suggested by danisnotonfire in the comments) to include Down the Rabbit Hole. The original idea, to my knowledge, was given here https://arkhamdb.com/decklist/view/43454/zoey-does-not-worry-about-upgrades-and-xp-1.0
To create your own guides, find the template Valentin1331 has created here_
14 comments |
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Jul 13, 2023 |
Jul 13, 2023This is a really nice deck! I'd thought about the combo of Elli Horowitz and Cyclopean Hammer myself in the past as part of a wider combo, but my worry was as soon as she dies bye bye goes the hammer. Combining Elli with Hunter's Armor to get absurd soak that lets you do damage is a fantastic idea - kudos! Also lol at "Credit: Microsoft Paint"! |
Jul 14, 2023Greeeat combo, looks real fun! IMO Heroic Rescue should be an upgrade priority, fits temathically while providing an additional testless damage. Would definitely give it a try. |
Jul 14, 2023
I had the idea but Mr. Paint did all the work.
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Jul 14, 2023Great idea! I love Daniela's ability and having Zoey capture the essence gives her a huge boost. Also, awesome write-up! I'm happy Valentin1331 was able to provide this template lol. |
Jul 15, 2023Amazing deck and write up! I was unable to make a deck this week but I’m thrilled to see that someone took over! I didn’t have anything for Zoey so I’m glad you posted this fantastic guide for the community! |
Jul 16, 2023'Credit: Microsoft Paint' lmaoo Great deck idea, Daniela is jealous! Perhaps for a campaign worth considering Down the Rabbit Hole and swapping some skills to combine power with Blood&gore's deck? arkhamdb.com |
Jul 17, 2023That deck is so cool! I am playing right now a campaign with Daniela and I feel the pain of not having acces to the upgraded dogs... anyway, keep up the great job, looking forward to your next deck! |
Jul 17, 2023
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Aug 19, 2023I take one year off from the game and they come out with all of this cool stuff. Great deck. I need to get caught up. |
Dec 24, 2023How can you have in 0xp deck level 2 dogs and level 2 backpacks? |
Jan 05, 2024
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Feb 07, 2024Cool deck! I will probably try something similar :) Just one question about using Down the Rabbit Hole: can you still use In the Thick of It to include Charisma before starting scenario 1? or not because Charisma would cost 4 xp? |
Feb 07, 2024Ignore my previous comment, I'm pretty sure it is allowed. For some reason, my mind interpreted it as purchasing a new card just because Charisma is permanent and does not count in deck size.. |
Great deck, thanks! I love the original use of Zoey's deck building. Also, I love it when folks post their decks with random art mash-ups. ^^ Anyway, I'll definitely try out this deck in the near future.