Amina Zidane


Wybraniec. Przeklęty.

Willpower: 3. Intellect: 3. Combat: 3. Agility: 3.
Health: 5. Sanity: 9.

Kiedy zagrywasz atut: obniż jego koszt w zasobach o 3. Wchodzi do gry z 1 żetonem zagłady na nim. (Limit raz na rundę).

Efekt : +2. Możesz poruszyć wszystkie żetony zagłady z dowolnej karty w twojej lokalizacji na inną kartę w twojej lokalizacji.

„Co to coś próbuje mi przekazać?”
Aleksander Karcz
Szkarłatne klucze - Rozszerzenie badaczy #11.
Amina Zidane

Amina Zidane - Back


Rozmiar talii: 30.

Opcje tworzenia talii: karty Mistyka () o poziomie 0-5, karty neutralne o poziomie 0-5, karty z cechą Amulet o poziomie 0-4.

Wymogi tworzenia talii (nie wliczane do wielkości talii): Słowa rozpaczy, Słowa pomyślności, Głucha cisza, 1 losowe podstawowe osłabienie.

Amina, uchodźczyni z okupowanej przez Francję Algierii, przybyła do Arkham jedynie z tym, co była w stanie unieść. Sześć lat później, dzięki bystremu umysłowi i swoim umiejętnościom technicznym Amina trafiła do centrali telefonicznej Miskatonic Valley. Wkrótce potem w trakcie pracy zaczęła wychwytywać niepokojące fragmenty czegoś większego: zniekształcone słowa w nierozpoznawalnym języku, niepasujące do niczego odgłosy, połączenia, które łączyły się z niewiadomym miejscem i zostawały natychmiast przerwane. Im częściej wydarzały się te połączenia-widmo, tym intensywniej Amina szukała odpowiedzi. Znalazła właściwy numer, połączyła się z linią i nasłuchiwała. Mimo że nie rozumiała ani słowa z obcego języka po drugiej stronie, była pewna, że przerażający przekaz niesie za sobą prawdziwą potęgę.

This Review is only focused on the inclusion of "Charm cards level 0-4".

Charm cards level 0-4 includes (at the time of writing) every Charm card in the game... Except of course Zoey's Cross.

Some of the more interesting options this gives her include:

-Upgrading from Holy Rosary into Holy Rosary.

-Being able to Research Dream Diary.

-Every variant of Grisly Totem.

-"Lucky" Penny

-Nightmare Bauble

Given the large amount of Accessory Charm cards, I don't think access to off-class Charm cards is of much use without running Relic Hunter or The Hierophant.

The only Charm cards that are both off-class and not Accessories are Obsidian Bracelet and Dream Diary (at time of writing).

Although this does allow for upgrading Lucky Cigarette Case, Dream Diary, Grisly Totem, Cherished Keepsake, Rabbit's Foot, and Holy Rosary via Down the Rabbit Hole.

NorainJS · 56
While it doesn't particularly play with her ability, Dream Diary allows her to take any test at 5+ once per turn. Pretty excellent use of a handslot if you aren't determined to use all the new Doom assets. — housh · 149

Tldr Amina is a bad version of Marie.

Full review...

Base stats Taking a squared stat line of her (square all stats and add together, which imo is a more accurate estimation of min/max potential) she's a 36, whereas Marie is at a 43. Marie is hence the winner.

Playstyle They both play a high risk game with doom on investigator assets. Amina reduces card cost, while Marie gets bonus actions for having any card with doom. Since you can take blood pact at level zero, Marie wins and her passive will see far more use.

Deckbuilding Amina takes charms, which are rather useless. Mystics already have contested spots for charms, and this just adds off class options to her that ultimately don't improve her basic abilities... spells.

Signature Assets

Marie can force stop doom from advancing the agenda at any point. If you mess up your doom manipulation, Marie can pardon this. Or you can go heavy doom in a witching hour, and then play her signature go give you another witching hour turn, risk free.

Amina's signatures just add doom to play all the time. Since she can't really cast meaningful spells with a 3 in charisma, it's not clear these assets do her any favors.


Baron Samedi is actually an asset for Marie in that he can proc her passive at any time. He can force the agenda to advance, but only if you mess the math up.

Deafening Silence on the other hand can make all the accumulated doom add up, immediately. It's like Cursed Memory, but worse.

Overall Rank: C.

Amina tries to fill a niche other mystics have already perfected. Although she can be effective, pretty much everything she can do can be done by Marie, better.

drjones87 · 150
I think there's a couple points in your review that are unfair to her, but don't get wrong, I agree that she's pretty much useless. You can't try to play her like your average Mystic and just pump your Will, and I think that's what they were going for with her 1.) statline 2.) new doom-focused tools, and 3.) access to charms. All of those allow her to buff and test her NON-Will stats as needed. However, for all the doom she's constantly playing around with, she accomplishes disappointingly little. The resources she saves don't really have anywhere to go to give her the edge she needs (unlike Jenny Barnes whose card pool 100% enables that), and Marie Lambeau plays the same doom game with greater rewards, honestly (extra actions are nice). So yea, Amina feels like she may have worked if she was, like, one of the first five investigators of the game, but even then she would quickly be outclassed by gators who DON'T play with doom. — TheDoc37 · 466

Seems unplayable, particularly on expert. Her sub seems almost useless. 3 stat line is horrific. Apart from extra resource generation, and some synergy with the new doom cards in scarlet keys, I think a she will only find play in normal campaigns.

AussieKSU · 947
I'm sorry, her Sub? what does that mean? — Zerogrim · 282
Sub class? As in hee charm access. — Therealestize · 56
If that's, what Aussie meant: I think, Dream Diary might be really good in her. At least it would offset her weak stats by a good amount. — Susumu · 315
She also has access to some promissing power to translate it, should she not have help of a seeker. — Susumu · 315
There are new cards to let you manipulate doom — RexMars · 2
Haven't played with her but I agree she looks pretty awful to me. Her stat line and deck building is so bad, she can't make use of most mystic cards (since they focus on willpower). Her ability to reduce cost is mostly not useful since she can't actually make good use of the expensive cards (mostly spells). She doesn't get much benefit for having doom in play either which is inherently dangerous. — fates · 46