Card draw simulator
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None. Self-made deck here. |
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LillyLangtree · 1
Re-entered the fatal Mirage, pushed our luck and found three memories, healed 1 physical & 1 mental trauma from Takada Hiroko and found her memory for resolute version. Upgraded lvl 2 "I've had worse…" to lvl 4 "I've had worse…", swapped Ace of Swords for The Star • XVII for synergies with 40% of my deck.
Completed City of the Elder Things, just barely advanced the last act. Healed 1 physical trauma at scenario resolution. Gained Anyu.
Swapped Cat Burglar for Rod of Animalism, even though I used cat burgalar once or twice, it rarely synergises with Leo (I'm almost always engaging opponents to draw them off other investigators.
Swapped Toe to Toe with One-Two Punch for more effective attack & avoiding auto-counter from Toe to Toe.
Completed Fatal Mirage, found two memories, saved the points for a future upgrade.
Completed The Forbidden Peaks I, kept expedition supplies of Dynamite and Green Soapstone while ascending the peak.
Lvl 1 Combat Training upgraded to lvl 3 Combat Training just as planned, 1x Emergency Cache swapped for another lvl 2 "I've had worse…", Lone Wolf swapped for Ever Vigilant as guardian is almost always with other characters, & it helps with both action efficiency and cost. 2x Survival Knife upgraded to 2x lvl 2 Survival Knife
Completed Ice & Death III, Beat Cop upgraded to lvl 2 Beat Cop for auto damage without discarding card, Hard Knocks replaced with lvl 1 Combat Training as base cost too high for Hard Knocks (plan to upgrade to level 3 ASAP). On the Hunt replaced with lvl 2 "I've had worse…" as it doesn't fit with deck (never had use for fighting a monster while shuffling remainder of encounter deck), in contrast the investigator is always taking damage & needing resources. Discovered Claypool's Furs while searching the camp.
Added Charisma to enable better cycling of Allies.
Upgraded 2x Guard Dog for Arkham Nights 2020 Printable Upgrade Card lvl 2, 3 resource, 4 health, 2 Sanity. : exhaust to engage an enemy at your location, that enemy attacks you immediately. : When an enemy attack deals damage or trauma to you deal 1 damage to the attacking enemy.