The Dream-Eaters Blind Run #4A: Where the Gods Dwell

Card draw simulator

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Derived from
The Circle Undone Blind Run #1: The Witching Hour 11 3 0 1.0
Inspiration for
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Magnificate · 1203

This is what we’ve been waiting for! Jenny is about to reach Kadath and we’re about to see the payoffs for our earlier choices. Our fellow cat knows the truth. Randolph is being visibly uncomfortable. Still, there’s nothing related to that in the setup instructions. Surely, it wouldn’t be a fake-out? Then there’s all the evidence we’ve gathered and the fact Jenny hasn’t strayed from the path. I see that we’ve got five Act cards, so perhaps each advance is going to refer to one of these earlier choices? And speaking of choices, there’s a wide selection of interesting Rogue cards in the last two mythos packs. Alas, I could afford to add just one Haste as the rest of available XPs went to streamlining Jenny’s deck. It’s a shame Delilah isn’t going to join us. Perhaps in the next campaign.


Where the Gods Dwell

Jenny begins the scenario with 1 Mental Trauma.

Pre-Mulligan Hand: Lockpicks, Easy Mark, Leo De Luca, Unexpected Courage, Momentum

Opening Hand: Lockpicks, Easy Mark, Leo De Luca, Hard Knocks, "Watch this!"


#1

  • PLAY Easy Mark (2 resources, draw "Watch this!")
    • Ideally I’d wait for another copy of Easy Mark, but I don’t want to waste actions on basic draws or resources. BTW, see the second "Watch this!"? Jenny is eager to prove herself.
  • PLAY Leo De Luca
  • MOVE to Plateau of Leng
    • OK, I need two clues and I’ve got two easy investigations. So far so good. At the moment I’m most concerned about getting weapons and those Tablet tokens in the chaos bag. Minus four is harsh.
  • PLAY Hard Knocks
  • Upkeep: draw Lone Wolf, 4 resources total.

#2

  • Mythos: 1/7 doom, Abandoned by the Gods (+1)
    • That’s an irrelevant encounter card. Even if I pulled the Tentacle token, I would need to choose three out of five numbers, so both Lockpicks and Lone Wolf are untouchable. It’s a good thing that Jenny doesn’t need to concern herself with other investigators.
  • PLAY Lone Wolf
  • PLAY Lockpicks
  • INVESTIGATE with Lockpicks (, 1 clue from Plateau of Leng)
  • MOVE to Cold Wastes
  • Upkeep: draw Leo De Luca, 2 resources total.

#3

#4

#5


Board State Reminder: 7 health, 6 sanity, 6 resources, 1 clue

In Play: Leo De Luca (1 damage & 1 horror), Switchblade, Lockpicks (1 supply), Hard Knocks, Lone Wolf

In Hand: Law of 'Ygiroth (Discord), "Watch this!", Easy Mark

Threat: Psychosis


#6

#7

#8

#9

#10


Board State Reminder: 7 health, 3 sanity, 13 resources, 0 clues

In Play: Leo De Luca (1 damage & 1 horror), Switchblade, Lockpicks (1 supply), Hard Knocks, Lone Wolf

In Hand: Law of 'Ygiroth (Pandemonium), Restless Journey (Lies), Whispering Chaos (East), Momentum, Enchanted Blade


#11

#12

#13

#14

#15


Otherwise... What… My eyes first registered the main body of text, the one describing Voltron!Nyarlathoteps and for a moment I thought there’s no way to chew through that much health in two rounds. Then I saw that Jenny qualifies for R1 and I’m so glad Tommy lost the Silver Key over in Campaign B. It turns out the whole Black Cat searching for the truth stuff was a bait for overachieving players! Granted, R2 would’ve been an even better ending, but given what was happening in the game I’ll take R1 with pleasure. It’s an amazing final scenario with unique mechanics. I’d go as far as to say that it’s the best final scenario released so far. In any case, Jenny wakes up. She probably feels stiff and hungry and needs to adjust her eyes to the real world. Her story is over, but… Because Jenny left the Dreamlands there’s no one there to assist Tommy. And, as we’ve seen so far, Tommy is much less suited for solo games.


Campaign Log:

Beyond the Gates of Sleep: Jenny parleyed with the Zoogs. The black cat shared knowledge of the Dreamlands. The black cat has a hunch. 0 XP, 1 Mental Trauma.

The Search for Kadath: Jenny forced her way into the temple. Virgil was captured. Randolph eluded capture. The black cat is searching for the truth. 12 XP (Horde of Night, Ilek-Vad, Zulan-Thek, Mt. Ngranek, Nameless Ruins, Celephaïs, Serannian, Temple of Unattainable Desires, City-Which-Appears-On-No-Map, 2 bonus XP), Evidence of Kadath: 10.

Dark Side of the Moon: Jenny travelled to the Cold Wastes. Randolph survived the voyage. The black cat knows the truth. 8 XP (Moon Lizard, Light Side of the Moon, City of the Moon-Beasts, The Dark Crater, Temple of the Moon Lizard, Moon-Forest), Evidence of Kadath: 13.

Where the Gods Dwell: The dreamers escaped from Nyarlathotep’s grasp. The dreamers awoke. 6 XP (Nyarlathotep, Nyarlathotep, High Priest Not to Be Described)

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