Karwasz męczennika
Pozostałość po nieznanym

Atut. Drobiazg

Przedmiot. Amulet. Pancerz.

Cost: 2. XP: 3.

Strażnik
Health: 2. Sanity: 2.

Podczas rozpatrywania zdolności odkrycia na kartach spotkań dostajesz +1 do wartości umiejętności.

Po tym, jak inny badacz w twojej lokalizacji dobierze kartę spotkania bez słowa kluczowego Zagrożenie, ale przed rozpatrzeniem efektów danej karty, wyczerp Karwasz męczennika: uznaje się, że zamiast tego to ty dobrałeś daną kartę spotkania.

Carlos Palma Cruchaga
Szkarłatne klucze - Rozszerzenie badaczy #37.
Karwasz męczennika

FAQs

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Reviews

"Let me handle this!" in asset form. I think it's pretty good for the right characters that are aiming to tank for their team.

Most guardians have good agility and will so they're moderately if not good at defending against the encounter deck. The only downside is that they have low sanity...but this provides some protection on that front.

2 health and 2 sanity soak for 2 resource is pretty reasonable. Accessory isn't particularly in high demand for guardians, the immediate comparison for me would be Holy Rosary. Both cost 2 and give 2 sanity soak, but this also gives 2 health soak, let's you take other players encounters and gives +1 to all skills instead of just will. On the flip side, it costs 1 more exp, you can't actively use the willpower outside of mythos, and you don't have a chance of getting bless tokens. Seems like a fair trade off.

You could probably use this in a variety of investigators but someone like Tommy, Zoey, Roland, Carolyn or Mark would probably be most interested in it. Zoey can get resources for engaging enemies, Roland can kill enemies for his passive, mark gets stuff for wounding his assets and Carolyn can heal herself up easily.

fates · 58
I agree that brings some value with drawing other players encounter cards and getting +1 on revelation skill checks, but regarding health & sanity #Hallowed Mirror sees a lot of use in my tanky decks to heal <h6>any</h6> player, my https://arkhamdb.com/card/01028 or my https://arkhamdb.com/card/09034 . — Eternity · 1

Just here to note that location card is also considered an encounter card, which may contains a Revelation test. Though, hazard that triggers when going in/out/staying at the location that is not in the Revelation clause cannot get a boost.

Also, to get an encounter card is usable if it has nothing to do with Revelation ability or no skill tests. It is just that you don't get a boost. (e.g. if you have no clues, take some damage/horror) You can now tank with this card or Obsidian Bracelet.


Rule reference : "Encounter Cards" vs "Scenario Cards" : These two terms are used interchangeably to mean any non-player card used in a scenario, such as the contents of the encounter deck, locations, acts, agendas, the scenario reference card, etc.

5argon · 13128
While your ruling is correct, I could not find any locations that actually have a test during their Revelation. — Hylianpuffball · 30
Oh, you are right. I was thinking about a certain location interaction in EotE, but it was all a part of treachery revelation that make you move. I guess this design space is not yet used. — 5argon · 13128
Also, you dont draw locations — Jota · 7
You do in some scenarios. — AlderSign · 456

So this works like Taunt when another investigator draws a monster?

Seems very good in two player if that is the case.

Blah blah is this two hundred characters yet?............apparently not, but maybe it is now?

Since this is an "armor" asset, you can add a Hidden Pocket to it to give you an additional hand or accessory slot for an "illicit" asset.

If you bring any item in with I'll Take that, making it illicit, you can essentially get a free slot for almost any item in the game. Cheaper than a three xp cost Relic Hunter.

Oubliette · 2
Is it? This card itself costs 3 XP and the combo you describe includes 3 different cards that you first have to find and occupy you deck slots. On the other hand, your synergy works differently than Relic Hunter - it makes Martyr's Vambrace either "slotless" or gives you another hand slot, while Relic Hunter gives you a slot that is independent from this card. — AlderSign · 456
Also note that most investigators that can take these 3 cards are not particularly good at oversucceeding at investigaton or evasion tests. Although they could trigger "I'll Take That" with Bolas, Handcuffs, or Crowbar more easily. — AlderSign · 456
Yep, that's fair. I stumbled upon this whilst making a parallel Montgomery Jack and needed more slots for relic cards. If you're playing Martyr's anyway and can play lv 0 green, it's cheaper than a Relic Hunter. :) — Oubliette · 2
Even better if, like Montgomery, you can play Underworld Market with your Hidden Pockets and I'll Take Thats already tucked away. But yeah, thats pretty niche. — Oubliette · 2

An awesome card that the previous review gave me the idea to play alongside Purifying Corruption, Deny Existence and Ward of Protection in a Lily Chen deck, a combo also available for Zoey Samaras, Carolyn Fern, Sister Mary, Lola Hayes, Carson Sinclair and Amina Zidane. As i have to admit that i don't think it would be good to much of them, especially Carson and Zoey, i'll say that i didn't really study all possible combos with those guys, so maybe there's something to make of it?

As for this Lily deck, i also included Girish Kadakia, Spiritual Resolve and Hunter's Armor which in our four-player setup made wonders, and even more knowing one of my pals was playing Shrine of the Moirai regularly allowing to take back some useful thing, like Wards, Resolves or some Drawn to the Flame who were rendered totally inoffensive as soon as the combo was set. Damage and horror points were drowned in the amount of life healed without losing any actions, Ancient Evils and other usually bad news were ignored for the most of them, and enemies were still pulverised by the rest of Lily's capacities (in this place, a combo using Dragon Pole with Enchant Weapon and the echanted upgrade of the armor)

The way it helped Lily be more that the monomaniac fighter that she usually is was all alone a good enough reason to play it.

With the upcoming Collector permanent card, allowing any investigator to add a Relic/Charm asset of level 0-3 in his deck, i'm curious to see if and how it can be included in many other combos in the next months, and how much worth it can be.

Rockforella · 20
You mention Ward of Protection, but I don’t see its role in the combo. You can’t Ward a card redirected to you from Martyr’s Vambrace because Ward is played “when” the card is drawn and the Vambrace reacts “after” so it’s too late. — Eudaimonea · 9
Well, maybe it's a misunterpretation on our part, but Vambrace takes place after the card is drawn by the other player, but before resolving that cards effect, and specifically says that "you considered to have drawn that card instead". — Rockforella · 20
Sorry about the second comment, i made a bad manip' and can't seem to edit it. What i meant is that as i draw that card instead of him, i can apply Ward that plays when i draw a non-weakness treachery card. — Rockforella · 20

I think the most interesting candidates for this card are investigators who also have access to the Mystic class.

As of the Scarlet Keys, this means : Carolyn Fern, Sister Mary, Lily Chen, Amina Zidane (remember, Vambrace is a charm), and to a lesser degree, mystic Carson Sinclair and Zoey Samaras. Unfortunately just out of reach for Diana Stanley...

Low-level mystic events offer awesome possibilities for dealing with the encounter deck's treacheries (Deny Existence and Ward of Protection are staples for a reason). You can now redirect a dangerous card drawn by a teammate to yourself if you can deal with it (it has probably happened to some/most of you that your friend drew an Ancient Evils while you were the one holding the cancel...)

Compare the 2 xp cost to upgrade to Ward of Protection (2) VS the 3 xp cost of this accessory, that grants a similar benefit to multiple cards, on top of good soak and a bonus to ALL skills against revelation effects. This brings these characters' average-to-good Willpower (except Carson Sinclair...) to interesting levels, and shores up their Agility/Intellect defenses as well.

Of course, Ward of Protection (2) has the advantage that it can be used at any location, while the Vambrace encourages you to stick with your fellow investigators.

Lastly, as Guardians / Mystics, most of these characters can be built as enemy-managers, and the Vambrace can redirect an enemy to yourself, potentially saving you an "engage" action and/or preventing the sudden appearance of an enemy on your teammate from messing up your team's activation order.

DrOGM · 25
My first thought was actually to combine this with Tooth of Eztli on Parallel Monterey, regular Zoey, and maybe Roland. — OrionAnderson · 150
Query to the community: As there is free action player window, in the mythos phase after players draw encounter cards, could a Lola Hayes with this as say secondary investigator, have the lead investigator pull an encounter card, then yell help!, Lola Hayes wearing these Martyr's Vambraces then uses the player window to switch roles, into Guardian for free based on her investigator power, and then trigger the reaction trigger on Vambraces to draw the card instead of the lead investigator or another team member whilst they draw their cards from the encounter deck? — Quantallar · 8
I'm not sure that I undertand your question correctly. The window to change a role in the mythos phase will only appear after every player has drawn the encounter card (if no skill check is done) -> Regarding #Lola Hayes you need to have the guardian role active to be able to activate your Vambrace. So you would need a "Player window" before a card gets drawn (latest in Phase 4.15 Upkeep Phase). Or a skill check is done in the Mythos Phase, so you can activate Vambrace for the following encounter cards. — Eternity · 1