Rabbit Hole Daisy

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
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obsidiandice · 101

This deck is designed primarily to maximize the value of Down the Rabbit Hole, combining it with Shrewd Analysis. With just 5 XP from your first game, you can upgrade 2 copies of Dream Diary and 2 copies of Strange Solution, adding 14 XP worth of cards to your deck.

22 of the cards have good upgrades, so you'll have plenty of room to decide your path throughout the campaign. Practice Makes Perfect multiplies the values of your skill upgrades, making your 1 XP Perception and Deduction upgrades an excellent investment.

Whitton Greene ties the deck together, helping you to find your key tomes, gain resources off of Astounding Revelation, and assemble the Pendant of the Queen. 

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