Card draw simulator
| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet |
Edone · 1
Delegate Actions: Give your 3 actions per round to the primary Fighter or primary Clue-finder who has high base stats (4 or 5) and optimized decks.
Testless Value: Gather clues using testless events (Scene of the Crime, Gather Intel, Thorough Inquiry).
Damage/Horror Sponge: Take hits and encounter effects for your squishier teammates using defensive assets (Obsidian Bracelet, Flesh Ward, Hunter's Armor, Bodyguard).
Combat & Tanking Mechanics: When an enemy spawns or attacks:
- Interception: Use Heroic Rescue to take the attack off a frail Seeker/Mystic, deal 1 testless damage back, and engage the enemy yourself.
- Soaking Hits: Let Obsidian Bracelet absorb damage dealt to other investigators. Cancel remaining damage/horror using charges on Flesh Ward or slotting it into Hunter's Armor.
- Reflect Damage: USing Hunter's Armor and Guard Dog to reflect damage.
- Backup Combat: If an enemy has 1 or 2 health left, use One-Two Punch or Mano a Mano to clear minor threats.
Testless Clue Execution
When your team enters a location with clues:
Play Scene of the Crime immediately if an enemy is engaged with you/a teammate at the location to grab 2 clues testlessly.
Use Gather Intel or Thorough Inquiry to pick up remaining clues or assist nearby rooms.