Card draw simulator
Derived from |
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None. Self-made deck here. |
Inspiration for | ||||
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Dead Man Stroll - Mid Campaign | 3 | 1 | 0 | 1.0 |
SleightSoda · 105
This is a Jim deck I've scrounged up for a three player Carcosa campaign with Zoey and Minh in standard. The Carcosa chaos bag carries an extra skull, which suits Jim just fine.
The idea is to be supportive and "fill" whatever role needs the most help. I tested a 9 exp version of this deck with some of my planned upgrades in a standalone with Zoey and Minh in the Midnight Masks scenario and it performed well (we took down all but two cultists as well as the Ghoul Priest). In the standalone test run I mostly helped with combat, so the investigation side was neglected. I'll report back after the first scenario in Carcosa.
The design goals of this deck are to be equally good at combat and investigation in order to pick up any slack, using Grotesque Statues to enhance Jim's natural good odds. Scavenging allows the statues to be recurred, with some investigation synergy by tossing Flashlights, which become de facto copies of Perception when Minh is in the room. Scavenging will also allow me to throw Jim's Trumpet at key willpower tests for three icons (four if Minh is in the room) and get it back later. Since the purpose of this deck is to support my Guardian and Seeker buddies, Emergency Aid has been added so that Jim can heal damage as well as horror with his Trumpet. A copy of No Stone Unturned rounds out his splash cards, allowing him to find a Statue, his Trumpet, a copy of Scavenging to recur them, or even just help Zoey find her Lightning Gun.
My planned upgrades for this deck include upgraded Shrivelling spells, Songs of the Dead to replace the Knives, and Jewel of Aureolus to replace Holy Rosary when Shriveling is upgraded. Of course, I will also be running Grotesque Statues, which I will likely replace my Delves with.