This is really good in Solo, where the versatility of choosing 2 clues at 1 location or 1 clue at 2 is very helpful. Even in Multiplayer, this is a useful option to have available. Plus the generous 3 failure margin makes almost all locations within the grasp of every Survivor (except, maybe, a very early game Calvin Wright. It's a very nice upgrade of an already-solid card.
Try it combo with Skid (Paralleled) then trigger Double, double. Boom getting 4 Clues around place!
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AquaDrehz
· 200
Or Preston!
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MrGoldbee
· 1443
I disagree. In solo you get all the clues from a location, then move on. I think the tiny improvements on this card from the level 0 version make it a real stretch for 2 xp.
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housh
· 176
Even in multiplayer this can be useful: have a low shroud location next to high shroud location with clues? Investigate the low shroud, fail, and then grab from the high shroud. Useful for secondary cluevers to help out.
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ricedwlit
· 3