Card draw simulator
| Derived from |
|---|
| None. Self-made deck here. |
| Inspiration for |
|---|
| None yet |
Edone · 1
This deck is tailored for a 4-player game on Hard difficulty within a Limited Card Pool environment. Role-wise, Dexter acts as a flexible "flex" investigator who excels at solo operating away from the main group, while still providing impactful utility to the team.
Key Mechanics & Card Choices
Solo Operations & Economy: Including Lone Wolffuels our economy while working independently at isolated locations.
Map Control & Mobility: Because Dexter often wanders off, Open Gateis critical—it creates quick transit networks across the map so teammates can instantly cross over to support when needed, or allow Dexter to rejoin the group rapidly.
Experience Generation: Delve Too Deep is included to accelerate the team's victory points. Due to strict deckbuilding restrictions, incorporating this required including cards from The Dunwich Legacy.
Asset Manipulation: Dexter's innate ability allows us to discard used or cheap assets (like Scroll of Prophecies or empty charges) to swap in combat, clue-gathering, or defensive spell assets fast and cheap.