[C2] Dexter Drake, the Magician: Official Starter Deck

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alexdbkim · 19

Dexter is a high willpower spellcaster and showman who can fight, investigate, and evade well, provided he has the proper tools at his disposal. Use his signature “For my next trick…” or his ability early on to play resource-generating assets such as Thieves’ Kit or Sticky Fingers so that you can build up your resources. Then, use those resources to play spells like Cosmic Flame or Second Sight so you can fight and investigate in equal measure using Dexter’s high willpower.

Dexter depends on his assets to get things done. You’ll want to use cards like Jim Culver and Cloak of Resonance to get extra value out of horror you might incur from enemy attacks. A powerful Ward of Protection can cancel a particularly nasty treachery while also incurring a horror, which in turn triggers other abilities in your arsenal. Use Lucky Charm to heal or defeat assets you control, or pull them back to hand with a flourish through Dexter’s excellent use of Prestidigitation.

If you’ve lost some of your high-value spell assets, you can instead rely on events such as Will of the Cosmos to grab some clues, or Breaking and Entering to investigate and potentially evade a bothersome enemy. Dexter’s high willpower makes him a stalwart force against the Mythos. However, an ill-timed reading of The Necronomicon can shut down Dexter’s entire play area, so you may want to keep a copy of Premonition in hand.

From "Arkham Horror Rulebook"...

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