Improved Trish Scarborough starter (FIST)

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet

CitizenFry01 · 21

Fry's Inconsistent Starter Tuneup (FIST)

Many folks have noticed that the starter decks as packaged in Core 2026 are very inconsistent, and in places even incoherent, due to including just a single copy of each class card that the investigator is allowed to take, rather than placing the class cards with investigators that are best equipped to make use of them. This series of decks (FIST) is intended to upgrade the starters by moving cards around to decks where they make more sense, while still allowing you to keep five decks built at all times (in case you want to take it to a pickup game night, etc.). These decks are not intended to be the strongest possible to build out of the box, but rather, they are intended to allow you to have five ready-to-play decks where you won't constantly be getting "why is this card in my deck" questions from new players.

Trish Scarborough tuneup

As packaged, Trish's deck is ok, but there are a ton of cards in Dexter's deck that do nothing for him, so I moved those to Trish who can get value out of them. Many of the great cards unfortunately had to go to Joe to get all of the card counts to work out for the overall set of decks.

Strategy

Your primary focus is on grabbing clues, but uniquely among the starter investigators you're also very good at evading enemies. Mulligan for your permanent stat boosters (Magnifying Glass and Olivier Bishop), as well as your long-term value cards (Lucky Cigarette Case, Covert Ops, and Sticky Fingers). If you have a stat booster and a value card in your first five cards, you might also like to get some extra resources (Thieves' Kit or Emergency Cache). Because you're good at evading AND you get a free action to do it each turn, you aren't necessarily concerned about drawing a single enemy; evade it, and keep working on getting the rest of the clues on your location. If the enemy doesn't have Hunter, evading it and leaving the location is almost the same as killing it. If the enemy is worth killing (because it has Hunter, or for other reasons) the M1903 Hammerless can get the job done.

Fun combo: if you're engaged with an enemy, you can use Olivier Bishop to move to another location, taking the enemy with you; this does not provoke an attack, since you didn't spend an action. You can then evade the enemy in your new location, possibly using Covert Ops to go back where you were (or move further on). This can be useful if the enemy engaged you in a central location that other players are going to want to move through; relocating the enemy to a dead end that's already been cleaned out gets the enemy out of everyone's way.

Other decks in the FIST series:

Daniela: https://arkhamdb.com/deck/view/5858545

Dexter: https://arkhamdb.com/deck/view/5858526

Izzy: https://arkhamdb.com/deck/view/5858542

Joe: https://arkhamdb.com/deck/view/5858549

Trish: https://arkhamdb.com/deck/view/5858553

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