Leo Anderson on a path to Carcosa

Card draw simulator

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acotgreave · 842

I took this deck through Path to Carcosa (and then on a cruise via Constellation and Consternation) in a 4 player campaign.

Boy - the M1918 BAR is a beast of a weapon. Playing that, followed by Contraband, is such a great way to set things up.

Heroic Rescue was a bit disappointing: in the entire campaign, it only got used a few times. I can't decide if that's because it's actually too situational a card, or it was just the way our scenario plays out. When it did get played, however, it was great: combo Heroic Rescue with Guard Dog and Beat Cop and 3 health enemies were dead before they knew it.

Garrote Wire is a wonderful card. Efficient (although, because it's a fight action, not without risk).

Another star was Empty Vessel, which only got into the deck in the last scenario. That is so much fun. Since Leo was killing enemies so often, cycling this card round and round was a blast.

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