Wendy Goes Ape$#!¥

Card draw simulator

Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
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jmmeye3 · 614

This deck is designed to abuse Trial by Fire by pumping Wendy up to kick-ass level, making the rage last as long as possible with the full suite of extra action effects, and then bringing it back for another round with several recursion effects.

Most of the time, Wendy will focus on getting clues with Flashlight and Lantern and evading enemies. Then, when enemies swarm, she can take a preparation turn to evade most of them and play Baseball Bat. The bat is much better backed up with Wendy’s power, which makes the chance of breaking it typically around 3.5% on each swing (with 2 skulls in a 16 token chaos bag). A Trial by Fire with the bat brings her to 7 combat, enough for most enemies. She can then swing up 6 or more times using Leo De Luca, Swift Reflexes played twice with Wendy's Amulet, and Quick Thinking with Double or Nothing. The maximum number of attacks would be 10 (Quick Thinking (with taboo) and Double or Nothing are 1 per test).

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