Duterte Funeral Home
Something in the Basement

Lokalizacja

Arkham. Crime Scene.

Mity
Shroud: 1. Clues: 1.

: If there are no clues on Duterte Funeral Home, flip it over and resolve its text.

During your turn (except during a skill test), spend 4 resources: You hire a cab. Choose an Arkham location with no enemies. Move to that location. You may spend 1 action to reduce this ability's cost by 2.

Pixoloid Studios
Traces to Nowhere #31. Traces to Nowhere #31.

Story

Mity

If the Ethereal Perch location is set aside, put it into play. Move each investigator at this location to Ethereal Perch.

Shuffle any remaining set-aside copies of Lost to the Darkness into the encounter deck.

Flip this card back over. It cannot be flipped again for the remainder of the scenario.

You return to find the glowing light even brighter. Working to clear the pieces of floor away, you note how the shards of concrete peel away like wet canvas. With each piece you remove, the lavender glow intensifies, until you are staring down at a swirling, purple cloud just below the floor of the broom closet.
A wind coming from nowhere in particular pulls at you, blowing against your back and pushing you forward. Downward. Into that spiraling mass of light. The only thing you have time to do is hold your breath as you disappear beneath the funeral home.
Traces to Nowhere #31. Traces to Nowhere #31.
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