Wróg

Humanoid. Monster. Lunatic.

Mity
Fight: 3. Health: 5. Evade: 4.
Damage: 1. Horror: –.

Hunter.

: Parley. Test (4). If you succeed, you manage to get through to them for just a moment; automatically evade Crazed Guest. If you fail, your words fall on deaf ears.

Andreia Ugrai
Powrót Szlaku do Carcosy #23. Powrót Ostatniego Króla #4-5.

Story

Mity

If there are no Party Guests in play, place this card back underneath the scenario reference card and randomly choose a new Sickening Reality card to resolve. Otherwise, read the following:

A chorus of laughter erupts nearby as one of the guests dances to the bizarre music. You head over to discover what is so funny, but what you find is no laughing matter at all. The guest’s dance partner lies sprawled on the floor, limp and bloodied, a gaping, gory hole in their chest. The guest turns to you with a disturbing look in their eye and a wicked grin spreading on their lips.
Choose a Party Guest in play.

Each investigator at that Party Guest's location takes 1 damage.

Place 1 doom on the current agenda.

Flip this card to its enemy side, and switch it with the chosen version of Party Guest, removing that version from the game.

Andreia Ugrai
Powrót Szlaku do Carcosy #24. Powrót Ostatniego Króla #4-5.
Crazed Guest
Sickening Reality

FAQs

(from the official FAQ or responses to the official rules question form)
  • Automatic Success/Failure & Automatic Evasion: Some card effects make an investigator automatically succeed or automatically fail a skill test. If this occurs, depending on the timing of such an effect, certain steps of the skill test may be skipped in their entirety.
    • If it is known that an investigator automatically succeeds or fails at a skill test before Step 3 (“Reveal Chaos Token”) occurs, that step is skipped, along with Step 4. No chaos token(s) are revealed from the chaos bag, and the investigator immediately moves to Step 5. All other steps of the skill test resolve as normal.
    • If a chaos token effect causes an investigator to automatically succeed or fail at a skill test, continue with Steps 3 and 4, as normal.
    • If an ability “automatically evades” 1 or more enemies, this is not the same as automatically succeeding at an evasion attempt. As per the entry on “Evade” in the Rules Reference, if an ability automatically evades 1 or more enemies, no skill test is made for the evasion attempt whatsoever. Consequentially, because no skill test is made, it is not considered a “successful” evasion. The investigator simply follows the steps for evading an enemy (exhausting it and breaking its engagement).
    • For example: Patrice uses the ability on Hope, which reads: “ If Hope is ready, exhaust or discard him: Evade. Attempt to evade with a base value of 5. (If you discarded Hope, this test is automatically successful.)” If Patrice chooses to discard Hope, the skill test automatically succeeds before chaos tokens are revealed; therefore Steps 3 and 4 of the skill test are skipped. However, the skill test still takes place. Cards may still be committed to the test, and the investigator’s total modified skill value is still determined, as it may have some bearing on other card abilities. However, if Patrice instead uses the ability on Stray Cat, which reads: “ Discard Stray Cat: Automatically evade a non-Elite enemy at your location,” no skill test is made whatsoever. - FAQ, v.1.7, March 2020
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