Akt. Stage 2
Mity
Clues: –
The mysterious Stranger from The King in Yellow might know something about what happened during the intermission. You must find and confront him if you are to discover the truth.
Objective - When The Man in the Pallid Mask would be discarded from play, advance.
JB Casacop
Powrót Szlaku do Carcosy #17. Powrót Po opadnięciu kurtyny #4.
Here Is My Reply - Back
Akt
As you face off with the Stranger, you get the sense that he is grinning beneath his pale, faceless mask. "Where is everyone?" you ask, but he does not respond. "What is going on?" He remains silent and steps back as you approach, until his back is against the corner of the room. Then he opens his mouth and out emerges the most horrifying sound you have ever heard. It is as if the buzzing of a hundred locusts and the grating of rusted metal hide an even more terrible scream of pain and agony within. By the time you recover, the Stranger is gone.
Instead of discarding The Man in the Pallid Mask, move him to the Lobby.
Add 1 and 1 token to the chaos bag.
Place 1 horror on the Lobby. Until the end of the scenario, horror on locations represents the awful screeching of the Stranger, and each location with horror gains: "Forced - After you enter this location or end your turn at this location: Test (2). If you fail, take 1 horror. (Limit once per round.)"
Keep this card next to the act deck as a reminder, and advance to act 3a.
Related Cards
- The Stranger : Alaran Mists (Powrót Szlaku do Carcosy #15)
- The Stranger : Under the City (Powrót Szlaku do Carcosy #16)
- The Stranger : A City Aflame (The Path to Carcosa #47)
- The Stranger : The Path is Mine (The Path to Carcosa #47)
- The Stranger : The Shores of Hali (The Path to Carcosa #47)
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