Night Watchman
Bloodthirsty Butcher
Wróg
Humanoid. Monster. Elite.
Mity
Fight: 4.
Health: 6.
Evade: 3.
Damage: 2.
Horror: 1.
Hunter. Predator. Prey (most clues). Retaliate.
Forced - After an investigator discovers 1 or more clues: If Night Watchman is exhausted, ready it. Otherwise, it disengages from each investigator and moves once toward the location at which the clue was discovered.
Victory 2.
Helge C. Balzer
Children of Blood #62. New Horizons #32.
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