Wróg

Monster. Keeper.

Mity
Fight: 3. Health: 3. Evade: 4.
Damage: 1. Horror: 1.

Alert.

Spawn - Highest level with no investigators.

Prey - Lowest .

Forced - When the enemy phase begins, if this enemy is ready and unengaged: It moves to its prey's location.

Helge C. Balzer
Zatopione miasto - Rozszerzenie kampanijne #137. Dziedziniec Starożytnych #29-30.
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