Lokalizacja

Starożytna. Jaskinia. Yoth.

Mity
Shroud: 4. Clues: 0

Wymuszony – Kiedy próbujesz eksplorować, dopóki znajdujesz się na Niestabilnym urwisku: wykonaj test (4). Jeśli test zakończy się porażką, wykonaj test (3). Jeśli test zakończy się porażką, wykonaj test (2). Jeśli test zakończy się porażką, spadasz w przepaść i zostajesz zabity. (Jeśli którykolwiek z tych testów zakończył się sukcesem, normalnie eksplorujesz).

Jeden fałszywy krok...
Michele Frigo
Czeluście Yoth #289. Czeluście Yoth #13.
Niestabilne urwisko

FAQs

No faqs yet for this card.

Reviews

This review will probably never be seen by anyone, but in case it does, I want to point out how much this card is an example of why I love this game:

  • Test to not be afraid.
  • If you are afraid, test to not trip.
  • If you tripped, test to hold on and climb back up.
  • If you fail all 3 tests, you fall into the infinite depths... of Yoth.

It's just such a great way to blend gameplay and storytelling while also creating great tension (the is always around the corner).

Valentin1331 · 93167
I see the Willpower test more as the will not to look down — Nenananas · 277
I gotta say, this location is a serious auto-fail magnet — Zinjanthropus · 235
Just had my first playthroughs of TFA. — PvOt · 20
First turn. Winifred, play the red clock. Explore. Fail the brain test, no problem. Feet test add 2 skill cards to boost it to 7. Damn, the only -5 in the bag. No worries. I just use my Anything you can do, better and add an Opportunist. Chaosbag; tablet, tablet, autofail... Wow speechless... I even leave my fighter with clues from the tablet on a 4 shroud location. Shortest Arkham game ever. — PvOt · 20
Three autofails in a row. So aggreavating, I took a picture. — DrZaius3141 · 1