Mr. Peabody
Historical Society Curator

Neutralne
Atut. Ally

Ally. Historical Society.

Cost: –.
Health: 2. Sanity: 2.

Exhaust Mr. Peabody: Choose a location. Until Mr. Peabody readies, that location gets -1 shroud and gains the Passageway trait.

"This building contains many secrets. I will show you some, but even I don’t know them all..."
Joshua Cairós
Echa Przeszłości #141. Echa Przeszłości #22.
Mr. Peabody
FAQs (taken from the official FAQ or FFG's responses to the official rules question form)
  • Q: What happens to the effect created by Mr. Peabody if he then takes damage/horror and is discarded before he's able to ready? A: I believe it would linger forever, yes. Lasting effects persist beyond the expiration of the card that created it, and the timing point of “Mr. Peabody readying” would never occur, so….. ¯_(ツ)_/¯
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